Elden Ring Weapon Tier List (May 2026) Best Weapons Ranked

This Elden Ring weapon tier list is the one I actually use after running through the base game four times and Shadow of the Erdtree twice with different builds. The meta shifted hard after the DLC dropped, then shifted again with the balance patches, so a lot of older lists you’ll find online are straight up wrong now.

Here’s what I’m covering in 2026:

  • Every notable weapon ranked from S to D for PvE
  • How Shadow of the Erdtree reshuffled the top of the list
  • Best picks for Strength, Dex, Quality, Faith, and Int builds
  • Why Rivers of Blood isn’t a one-shot machine anymore
  • FAQs based on what people are actually asking on Reddit

Quick disclaimer: I lean toward PvE since that’s where most players spend their time. I’ll call out where PvP changes the math, but if you’re a min-maxing arena duelist, your list will look slightly different.

How I Built This Weapon Tier List After 600+ Hours

I’m ranking these based on a few things, and honestly the boss fight performance is the biggest one. How does the weapon do against the major bosses, especially the late-game DLC fights? How easy is it to power up? Does it require a specific stat spread or a niche build to actually work?

I’m also factoring in how the weapon feels to use, because if you have to wait 4 seconds to recover from a swing, it doesn’t matter how much damage it does on paper. The Colossal weapon swing speed nerf in the late patches absolutely matters here.

I’m assuming a level 150 to 200 character with a reasonable stat spread, NG+ enabled, all DLC content unlocked, and a willingness to spend Smithing Stones on the weapon you actually want to main. Not everything works at low levels and not everything scales the same way.

S-Tier: The Weapons I Keep Coming Back To

These are my desert island picks. Each one carries a run, scales hard, and doesn’t fall off in the late DLC.

WeaponClassBest ForWhy It’s Here
Rellana’s Twin BladesLight GreatswordDex/FaithInsane moveset and weapon art shreds DLC bosses
Smithscript CirqueBackhand BladeArcane/BleedFastest bleed proc in the game right now
MiladyLight GreatswordDexSmooth moveset, great range, solid damage
Dragon Hunter’s Great KatanaGreat KatanaQualityMassive poise damage, brutal stagger
Bloodfiend’s ArmGreataxeStrength/BleedHyperarmor swings plus passive bleed
GreatswordColossalStrengthLion’s Claw still ends careers
Blasphemous BladeGreatswordFaith/StrTaker’s Flames healing ability is broken
MoonveilKatanaInt/DexThe R2 spam meme exists for a reason
Bloodhound’s FangCurved GreatswordDexFree win button for early to mid game
Star-Lined SwordCurved GreatswordStrength/FaithDLC sleeper that one-shots most enemies

Rellana’s Twin Blades earned the top spot for me. The split fire and magic damage hits almost everything for solid damage, the moveset is fast and forgiving, and the weapon art combo melts late-game bosses. I beat the DLC final boss with this thing in three tries on my second run.

The Smithscript Cirque deserves the hype. Pair it with the Lord of Blood’s Exultation talisman, the White Mask, and a Bleed Affinity, and you proc bleed faster than I can describe. I learned the hard way that you need to actually upgrade it though. I tried it at +5 against Messmer and got cooked because the damage just wasn’t there yet.

Blasphemous Blade and Moonveil are both still in S-tier despite being in the game since launch. FromSoft has nerfed Moonveil’s R2 a few times, but it’s still one of the safest options in the game. Blasphemous Blade’s heal-on-kill ability is the reason I made it through Malenia on my first run.

A-Tier: My Reliable Damage Dealers

These are weapons I’d happily run a whole playthrough with. They’re not quite as broken as the S-tier picks, but they’re strong, satisfying, and they don’t ask you to build around them in weird ways.

WeaponClassBest ForWhy It’s Here
Sword of Night and FlameStraight SwordQuality/Int/FaithBoth spell beams still hit like a truck
Rivers of BloodKatanaArcane/DexCorpse Piler nerfed but still excellent
Mohgwyn’s Sacred SpearSpearArcane/FaithBloodboon Ritual is a panic button
Maliketh’s Black BladeCurved GreatswordFaith/StrDestined Death procs are huge
Dark Moon GreatswordGreatswordIntIconic for a reason, still scales hard
Eleonora’s PolebladeTwinbladeArcane/DexBuilt-in bleed with great range
NagakibaKatanaDexSlap Bloody Slash on this and forget about boss HP
Beast ClawsBeast ClawStrength/FaithDLC star, fast hyperarmor with poise damage
Black Steel GreathammerGreat HammerStrengthBest Strength weapon for stagger in DLC
Putrescence CleaverCurved GreatswordFaith/DexDLC gem with great moveset and reach
Wing of AstelCurved SwordIntBest magic curved sword, still S-tier in PvP
Marais Executioner’s SwordGreatswordStr/ArcEochaid’s Dancing Blade goes brrr
Death Knight’s Twin AxesDLC Twinblade AxesStr/FaithFire and frost combo on attacks
Vyke’s War SpearGreat SpearFaith/DexMadness buildup procs are nasty in PvE

Sword of Night and Flame is the OG broken weapon and somehow it’s still in A-tier years later. The fire spell beam is fine but the comet azur beam is the one that breaks bosses. I keep one in my inventory just for emergencies.

Rivers of Blood used to be S-tier no question. The Corpse Piler nerf was real, but the weapon is still excellent and bleed builds still cook with it. If you used it back in 2026, you’ll be fine using it now.

I want to spend a second on Beast Claws. They came out in the DLC and are basically Wolverine claws. The hyperarmor on the running attack lets you trade with bosses in a way most weapons can’t, and the poise damage is sneakily insane. Underrated pick for a Strength/Faith run.

B-Tier: Good Weapons With a Catch

These are perfectly usable, and a few of them are top-tier picks for specific builds. They just have something holding them back from a higher placement, whether it’s stat requirements, slow scaling, or a moveset that doesn’t shine until late.

WeaponClassBest ForWhy It’s Here
Hand of MaleniaKatanaDexWaterfowl Dance is amazing, scaling is mid
Sacred Relic SwordGreatswordFaith/StrWave of Gold is a farming god, mid in fights
Ruins GreatswordColossalQuality/IntWave of Destruction crushes mobs
Banished Knight’s HalberdHalberdQualitySolid Quality halberd, mostly outclassed
ReduviaDaggerArcaneBest dagger in PvE, but it’s still a dagger
Carian Knight’s SwordStraight SwordIntCleanest Int straight sword option
TreespearGreat SpearFaithHoly damage matters for some bosses
Halo ScytheReaperFaithMiquella’s Ring-Bound builds love it
Eclipse ShotelCurved SwordFaithDeath blight buildup is a gimmick
Antspur RapierThrusting SwordQualityScarlet Rot procs in PvP
Lordsworn’s GreatswordGreatswordQualityAsh of War flexibility is its main draw
UchigatanaKatanaDexDefault Samurai weapon, just gets outclassed
Spear of the ImpalerSpearDLCNiche pick, fun but not optimal
GreataxeGreataxeStrengthSolid baseline weapon, nothing flashy

Hand of Malenia is one of those weapons that looks broken because of Waterfowl Dance, but the actual scaling on the weapon is hilariously bad for how late you get it. I’d rather use a +25 Nagakiba honestly.

I have a soft spot for Halo Scythe. The bonus Sacred damage, the unique weapon art, and the way it pairs with Black Knife Tiche makes for a fun Faith run. Doesn’t carry on its own, but it’s a great supporting weapon.

C-Tier: Niche But Fun

Weapons in this tier work, but only if you’re playing a specific build or you just like the vibe. I wouldn’t pick any of these for a competitive Deity-equivalent challenge run.

WeaponClassBest ForWhy It’s Here
LongswordStraight SwordBeginnersReliable but boring, gets outclassed fast
Battle AxeAxeQualityDefault option, nothing special
MaceHammerStrengthHoly Ground used to be broken, now mid
TwinbladeTwinbladeQualityThe base one, not Eleonora’s
ClaymoreGreatswordQualityBeginner’s pick, gets dunked late game
HalberdHalberdQualitySlow base halberd, no unique weapon art
Whips (most of them)WhipDex/FaithStyle points only, damage is rough
FlailFlailStrengthAwkward moveset, weak unique entries
Curved ClubClubStrengthJust exists, frankly
Iron GreatswordColossalStrengthOutshone by Greatsword and Watchdog’s Staff
Rotten Crystal weaponsVariousArcaneRot buildup is cool until it isn’t
Most ReapersReaperMixedHalo Scythe is the only one worth running

The Longsword discourse is funny because it’s a perfectly fine weapon at +25 with a Heavy or Keen Affinity, but you’d never pick it over something like Milady or Bloodhound’s Fang once you have access to either. It’s a holdover from when Dark Souls vets started the game.

I’ll be real, I tried to make a whip build work for an entire playthrough and it was rough. The Hoslow’s Petal Whip is the best of the bunch, and even that one feels weak compared to a Blood Nagakiba.

D-Tier: Skip These Unless You’re Cosplaying

These are the weapons I genuinely don’t recommend running unless you’re doing some kind of meme run or you really love the design.

WeaponClassBest ForWhy It’s Here
Fingerprint Stone ShieldGreatshieldStrengthTank build only, useless offensively
Coded SwordStraight SwordFaithNo upgrades, no scaling, late-game falloff
Devourer’s ScepterGreat HammerQualityNiche FP gain mechanic, weak otherwise
Most basic torchesTorchCosplayBeast-Repellent Torch is the only useful one
Iron CleaverGreataxeStrengthOutclassed by every other Greataxe
Most Crossbows (in melee)RangedRanged onlyOff-hand only, not a primary weapon
Magma Wyrm’s ScaleswordCurved GreatswordFaithWorse Bloodhound’s Fang
Marionette Soldier weaponsVariousMemesFun for one boss, then never again

Coded Sword hurt to put here because the weapon design is amazing, but it can’t be upgraded and the holy damage scaling is permanently fixed at a level that doesn’t keep up past the Capital. Fun for a tribute, not for a full run.

Best Weapon by Build in 2026

If you came here just to find the best weapon for your build, here you go:

  • Strength: Greatsword (Colossal) with Lion’s Claw, Bloodfiend’s Arm, Black Steel Greathammer, Beast Claws
  • Dexterity: Rellana’s Twin Blades, Milady, Bloodhound’s Fang, Nagakiba
  • Quality: Dragon Hunter’s Great Katana, Lordsworn’s Greatsword, Banished Knight’s Halberd
  • Intelligence: Moonveil, Dark Moon Greatsword, Wing of Astel, Carian Knight’s Sword
  • Faith: Blasphemous Blade, Maliketh’s Black Blade, Halo Scythe, Treespear
  • Arcane (Bleed): Smithscript Cirque, Eleonora’s Poleblade, Mohgwyn’s Sacred Spear, Rivers of Blood
  • Hybrid (Faith/Int): Sword of Night and Flame, Death Knight’s Twin Axes, Star-Lined Sword

If you’re new to the game and just want a weapon that won’t let you down, grab a Bloodhound’s Fang from the Forlorn Hound Evergaol. You can get it at the start of the game and it carries you through Limgrave, Liurnia, Caelid, and a chunk of the Mountaintops without ever needing a second weapon.

How Shadow of the Erdtree Changed the Top of This List

The DLC dropped a wrecking ball on the established meta. Before 2026, the top of every weapon tier list was Moonveil, Rivers of Blood, Blasphemous Blade, and maybe Bloodhound’s Fang. Now half the S-tier list is DLC weapons.

The new weapon types, especially Light Greatswords, Backhand Blades, Beast Claws, and Great Katanas, are genuinely better designed than most of the base game options. They have more moveset variety, better hyperarmor frames, and weapon arts that scale well into NG+ runs.

The base game weapons that survived the shuffle are mostly the ones with broken weapon arts (Blasphemous Blade’s Taker’s Flames) or universal damage profiles (Sword of Night and Flame). Pure stat-stick weapons fell hard because the new stuff just outscales them.

Scadutree Fragments matter way more than people give them credit for. Your weapon tier in the DLC zone is partially decided by how many fragments you’ve collected. I learned this the hard way trying to fight the second to last boss at Scadutree level 12. Don’t be me.

PvE vs PvP Picks Aren’t the Same

This list is PvE-focused. If you’re a PvP player, your priorities flip:

  • Best in PvP: Antspur Rapier (Scarlet Rot), Eclipse Shotel (Death Blight), Wing of Astel, Reduvia (parry punish), Backhand Blades
  • Worst in PvP: Most colossal weapons (too easy to roll), most thrusting greatswords (hyperarmor abuse is dead), Dark Moon Greatsword (slow projectile)

PvP rewards quick weapon arts, status buildup, and counter-hit potential. PvE rewards damage per swing, poise damage, and survivability. The two metas barely overlap.

FAQ

What’s the best Elden Ring weapon overall in 2026?

For a single weapon I’d recommend to anyone starting fresh, I’m going with Rellana’s Twin Blades. Versatile damage types, fast moveset, brutal weapon art, and it scales with two of the most useful stats in the game. Bloodhound’s Fang is the best pick if you don’t have the DLC.

Did Rivers of Blood get nerfed again?

Yes, but not as badly as people think. Corpse Piler still does great damage, the bleed buildup is still strong, and the weapon is still A-tier easily. The nerfs hit the multi-hit damage scaling, not the bleed mechanic itself.

What’s the best DLC weapon for Strength builds?

Bloodfiend’s Arm is my pick. Black Steel Greathammer is right there if you prefer Great Hammers, but the Bloodfiend’s Arm passive bleed plus the hyperarmor on big swings makes it the cleanest Strength option in the DLC.

Are colossal swords still good after the swing speed nerf?

Sort of. The Greatsword (the colossal one) with Lion’s Claw is still S-tier. Most other colossal swords took a real hit though, and you’ll see them in mid-tiers now. Ruins Greatsword is the second-best colossal in the game and that’s about it.

What’s the best katana in Elden Ring right now?

It depends on your build. Moonveil for Int, Rivers of Blood for Arcane bleed, Hand of Malenia if you can pull off Waterfowl Dance consistently, and Nagakiba for pure Dex. The Dragon Hunter’s Great Katana is technically not a katana but it sits above all of these for poise damage builds.

Is there a weapon that lets me one-shot bosses?

Not anymore. The “one-shot Mohg with Mohgwyn’s Spear and Bloodboon” trick still works for some specific encounters, but the days of one-shot builds dying to mid-fight phase transitions are largely behind us. Comet Azur with the right buffs can still nuke certain bosses, but that’s a spell more than a weapon.

Should I respec for a DLC weapon?

If you’re locked into a Strength build and you want to use Smithscript Cirque, yes, respec. The Larval Tears for respec are way easier to come by now, and the DLC weapon options are good enough to justify it. I’ve respecced three times across two characters in the DLC zone alone.

Final Thoughts on My Elden Ring Weapon Tier List

If you skim back over this Elden Ring weapon tier list, the headline is that the DLC and the patches that followed turned the meta upside down. Rellana’s Twin Blades, Backhand Blades, and Beast Claws are the new top picks, and the old guard like Moonveil and Blasphemous Blade are still hanging in there only because their weapon arts are too good to nerf.

The honest take is that almost any weapon in S, A, or B tier will get you through the game just fine. Elden Ring is a forgiving game when it comes to weapon choice. The reason these tiers matter is the DLC, where the difficulty curve is much less forgiving and a B-tier weapon will start to feel weak by the time you reach the back half of the Land of Shadow.

If you’ve got a different take on any of these placements, I want to hear it. I keep getting yelled at for putting Hand of Malenia in B-tier. I stand by it. Fight me.

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